Need for Speed Carbon review When a sequel's not a sequel, the streets have no name, and the sun never shines - thank goodness the racing still kicks ass Electronic Arts Need For Speed Carbon
Need For screenshots showing the game at an unlikely angle. For the record, most of what you'll play in Carbon has been seen many times in the other recent Need For Speed titles, and feels
The second class, Tuner, has great handling but lower acceleration and top speeds. The last class, Muscle, has high acceleration but medium top speed and handling. Overall Cars 9/10 Conclusion Over all Need for Speed Carbon was a good buy for me but it was just a little short. It had great graphics for the Wii and I really liked the cars.
In the latest entry in the Need for Speed franchise, dubbed "Carbon", our hero returns to his home town of Palmont after his glory run in Rockport which we experienced in the last entry to the series. Upon his entry, he is run down by the vengeful ex-Rockport Police Detective Cross and after a long chase, you end up totaling your BMW.
Need For Speed Carbon for the PSP has a different story line and different cars than the PS3 version. Some nice features of the PSP version as compared to the PS3 version are: - Doesn't force you into Muscle, Exotic, or Tuner classes. - Muscle cars don't have exaggerated rough handling.
Need For Speed Carbon is a huge step back from Most Wanted. Carbon's story continues from where MW left off,and is well fleshed out.I won't spoil it for you in case you want to play the game. The handling is quite good,very similar to **** new Canyon boss battles are way too frustrating ****'s a shame too as Carbon had a chance to eclipse MW.
After winning enough in a zone, the local dude will challenge you first to a street race and then to a dreaded canyon one. This particular course has its own rules: there isn't any time dilatation
I have to admit to being biased; I loved the original Need for Speed. I mean, back on the 3DO. NFS: Carbon is not like that game very much; in particular, it has a much more arcade-like feel, and cars can do a lot more that's just not plausible. On the other hand, it's a pretty fun racing game. Graphics: Quite nice.
There are enough pedestrian cars on the road to force you to drive carefully without bogging down the game's sense of speed. Visually, it's decent. There's nothing ugly about the game, and the 3D visuals run smooth.
EA's popular Need for Speed series has warranted a lot of attention - nowadays it's known for the attempt at Forza and Gran Turismo-esque racing with the game Need for Speed: Shift. Shift is a game that is attempting to build off of a realistic-esque engine like Forza and Gran Turismo - however - Carbon is a homage to the older versions of the
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